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mathmark/stupid-simple-matchmaking

最新稳定版本:v1.0.3

Composer 安装命令:

composer require mathmark/stupid-simple-matchmaking

包简介

PHP Matchmaking system, useful for Live Service games!

README 文档

README

PHP Library used for simple equal distance matchmaking, great for Live Service Games!

Installation

Simply run composer require mathmark/stupid-simple-matchmaking in any PHP project setup with composer!

StupidSimple\Game\Matchmaking

This is where all the magic happens! All our matchmaking functionality is called here.

Constructor

  • private int $clientIpAddress This is our base Client Address, this is what helps us find a server for a user

  • private ?array $availableGameServers; This is an array populated with the metadata for our available GameServers

The structure should look like this

[
  {
    "name": "US-PROD-1",
    "ipAddress": "192.168.1.10"
  },
  {
    "name": "CHI-PROD-1",
    "ipAddress": "192.168.1.20"
  },
]

Functions

  • getRandomServer() : array This returns an ipAddress & name for a random GameServer available
  • getClosestServer() : array This is where we utilise our $clientIpAddress, this will return an ipAddress & name for a GameServer thats closest to our User/Client

Note: If a name isn't provided for the server, one will be generated. However this is not recommended as it isn't great for organisation and is not consistent.

How this works & what is tracked?

Our service uses a trusted web API (ip-api) to get metadata for our client and server (such as Geolocation & CountryCode), it then uses this information to MatchMake our user.

Example Code

use StupidSimple\Game\Matchmaking;

$availableGameServers = [
    [
        "name" => "US-PROD-1",
        "ipAddress" => "192.168.1.10"
    ],
    [
        "name" => "CHI-PROD-1",
        "ipAddress" => "192.168.1.20"
    ]
];

$clientIp = $_SERVER['REMOTE_ADDR'];

$matchmaking = new Matchmaking($clientIp, $servers);

$closestServer = $matchmaking->getClosestServer();
exit(json_encode($closestServer));

Example Response

getClosestServer() && getRandomServer() both respectively return this array

{
    "serverName" : "US-PROD-1",
    "serverAddress" : "192.168.1.10"
}  

getClosestServer() also returns the distance in the array, getRandomServer() does not.

For example:

{
    "serverName" : "US-PROD-1",
    "serverAddress" : "192.168.1.10",
    "distance" : "0.00" # measured in miles
}  

See StupidSimple\Math\DistanceCalulator for more information on how the algorithm works!

Citations

https://en.wikipedia.org/wiki/Haversine_formula

统计信息

  • 总下载量: 7
  • 月度下载量: 0
  • 日度下载量: 0
  • 收藏数: 6
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GitHub 信息

  • Stars: 6
  • Watchers: 1
  • Forks: 0
  • 开发语言: PHP

其他信息

  • 授权协议: MIT
  • 更新时间: 2024-11-12